Publisher Paradox Interactive is working on an unannounced non-historical grand strategy game, a recent series of job postings confirm.
The publisher had previously mentioned that it has a couple of unannounced projects in the works, but it has kept their exact nature under wraps. The news that a non-historical grand strategy game is being developed could mean that Stellaris fans might have something to look forward to in the future.
Paradox is looking for a concept artist, senior concept artist, and an animator to work on its unannounced non-historical grand strategy game. The three job postings don’t reveal much about what the title actually is, but the animator is expected to “create high quality animations for our games ranging from character closeups in the UI to units/vehicle animations on the map.”
Stellaris is the sole outlier in Paradox’s grand strategy game portfolio, other series covering different historical periods, from ancient Rome to World War II. The sci-fi title was originally released in 2016 and has since received its expected share of expansions and post-launch updates.
Considering how Europa Universalis 4 launched six years after Europa Universalis 3, it’s possible that we might soon hear more about a sequel to Stellaris.
Paradox will announce a new title developed by its in-house studio – that has exclusively handled grand strategy games thus far – during PDXCON Remixed later this year. Since these games usually launch the year after they’re announced, it’s possible that Stellaris 2 will be unveiled.
Non-historical could also mean that Paradox will expand into other territories it has yet to explore in its grand strategy games, such as fantasy or steampunk (and, no, total conversion mods don’t count).
Of course, there’s also a chance that the title in the job postings is further away and fans will finally get the long-awaited, often brought up, and endlessly memed Victoria 3. We’ll learn more between May 21-23, when PDXCON Remixed takes place.
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