Stellaris has seen a surge of players returning to it following the release of the Machine Age DLC on Steam, and now Paradox Interactive has outlined what’s coming with the next patch.
The Stellaris 3.12.2 “Andromeda” Patch was in open beta, but now it’s fully launched on 16th May.
This patch will address any bugs that emerged from the Stellaris: The Machine Age DLC and includes stability improvements that were not ready for its release on 7th May.
It’s going to help prevent the creation of fully virtual populations on the lathe, while corrections have been made for an unaligned Hive Mind background, and the issues with sectors released by Individualist Machines having incorrect ethics have been addressed.
Stellaris: The Machine Age has been well-received by fans, leading to a surge in the game’s position on Steam’s concurrent player charts, with a Very Positive rating in the reviews section.
Here’s the full patch notes:
Stellaris 3.12.2 "Andromeda" Patch Notes
Bugfixes:
- Added additional checks to prevent fully virtual pops from being created on the lathe
- Fix for Hive Mind background unaligned
- Fixed Sectors released by Individualist Machines having the wrong ethics
- Fixed virtual pops sometimes being created while planets are being colonised
- Fixed weapon and strike craft range calculations in ship behavior.
- If an active relic gets removed the relic cooldown is now reset.
- The paradox titan will now appear correctly in the ship view
- Updated Resort Workers, Clerks and Cyberdome Spectators to have trade preference for auto-modding
- Uplifted species will now always have their required traits
- Blocked Cosmogenesis empires from becoming custodian
- Fix for pause being completely blocked in MP forcing the player to rehost
- Fixed cybercreed pops not being able to grow if every pop on the planet was spiritualist
- Fixed non-spiritualist pops in cybercreed empires sometimes having their augmentation bazaars traits removed
- Fixed Determined Exterminators starting with too many planetary features on their homeworld
- Hired fleets are now able to properly enter Cetana’s territory once the projects have been researched.
- Inwards Perfection now provides Pop Assembly Speed to Individual Machines
- Megastructures should now correctly hide resources unless they are making use of them.
- The Progressive Growth agenda now gives progress on Machine Template System for individualist machines
- Trait Integrated Weaponry for cyborgs requires The Machine Age DLC
Balance * The Progressive Growth agenda now gives progress on Artificial Workforce without needing Powered Exoskeletons
Stability
- Civic tooltip CTD fix
- Fix CTD when resync has occured with a player in system view using certain graphical assets
- Fixed CTD after resync
- Fixed CTD in planetview timed modifier tooltip.
- Fixed potential crash in resettlement view tooltips
- Fixed rare crash in planet view
- Fixed crash when buying subscription from the additional content browser.
- Fixed CTD in traits effect tooltip
- Fixed CTD when aborting the construction of Synaptic Lathe
AI * Fixed building type AI weight calculations
Modding * Added range_components to ship behaviors, which specifies which components to use for range calculations.
Stellaris is on sale with a 70% discount on the Humble Store. If you’ve been too intimidated to try the genre before now, then find out what’s your ideal starting point.
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