Mordheim: City of the Damned Features
Interview: There's a new Mordheim game coming out. Nick Horth braves the depredations of Chaos in search of answers. He also talks to lead designer Bruno Parenteau.
Mordheim: City of the Damned was revealed recently, an adaptation of the 1999 boardgame that featured various Warhammer Fantasy factions, made up of smaller scale warbands, kicking the crap out of each other in the ruins of the titular city. I recently had the chance to speak to first-time development studio Rogue Factor's lead designer, Bruno Parenteau, about the game.
Preview: City of no-consequence combat.
I poured over 100 hours into XCOM: Enemy Unknown over multiple platforms when it came out. It was a superb tactical, turn-based game that married its core mechanics with a man-management sim that crucially made you care about the grunts in your team. Why make this reference? Well, Mordheim: City of the Damned has the potential of XCOM with its own solid turn-based tactical combat, but it’s crucially lacking the...