Gwent’s 9.3 patch notes reveals a number of balance changes and adjustments for all of the playable factions, but it also reintroduces Battle on Yaruga Bridge contracts and the Gascon leader model has been reworked.
The 9.3 Patch update will be granting the Gascon leader a new title, avatar, and cardback, where players complete contracts connected to playing with him in order to unlock these new items.
The Battle on Yaruga Bridge contracts is connected to the Bridge on Yaruga Gameboard, which will allow players to unlock more ornaments, the Gwent 9.3 patch notes also confirmed.
Gwent 9.3 Patch Notes
Here’s the full list of changes that will be introduced with Patch 9.3, which is available to download now from Steam.
Neutral
- Arachas Venom: Provision cost changed from 7 to 5.
- Elf and Onion Soup: Provision cost changed from 6 to 5.
- Shupe's Day Off: Provision cost changed from 13 to 12.
- Vigo's Muzzle: Provision cost changed from 12 to 11.
- Dragon's Dream: Provision cost changed from 11 to 10.
- Triss: Butterflies: Provision cost changed from 11 to 9.
- Saesenthessis: Blaze: Provision cost changed from 11 to 10.
- Ragh Nar Roog: Provision cost changed from 10 to 9.
- Garrison: Provision cost changed from 10 to 9.
- Primordial D'ao: Provision cost changed from 10 to 9.
- Zoltan: Scoundrel: Provision cost changed from 10 to 8.
- Colossal Ifrit: Power changed from 4 to 5.
- Gaunter O'Dimm: Power changed from 5 to 6.
- Vivienne: Oriole: Ability is no longer limited to units.
- Manticore Venom: Provision cost changed from 9 to 8.
- Trial of Grasses: Provision cost changed from 8 to 6.
- Count Caldwell: Provision cost changed from 7 to 6.
- Tempest: Provision cost changed from 6 to 5.
- Ocvist: Power changed from 5 to 6.
- Radeyah: Provision cost changed from 12 to 11.
Monsters
- Ruehin: Provision cost changed from 11 to 10.
- Desert Banshee: Provision cost changed from 5 to 4.
- Caranthir Ar-Feiniel: Can now only copy Monster units with a provision cost of 10 or less.
- Bloody Mistress: Provision cost changed from 10 to 11.
- Kikimore Queen: Provision cost changed from 11 to 10. Power changed from 5 to 4. Armor changed from 2 to 3.
- Plague Maiden: Provision cost changed from 12 to 10.
- Werewolf: Power changed from 4 to 5.
- Imlerith: Provision cost changed from 10 to 9. Power changed from 2 to 3.
- Mammuna: Provision cost changed from 10 to 11.
- Selfeater: Power changed from 6 to 5.
- Kikimore Worker: Armor changed from 4 to 3.
Skellige
- Udalryk an Brokvar: Now has the Warrior category.
- An Craite Blacksmith: Provision cost changed from 5 to 4. Armor changed from 1 to 0.
- Heymaey Spearmaiden: Power changed from 5 to 6.
- Harald an Craite: Now damages self by 2 instead of the revived bronze warrior. Dev comment: This ability is more lore friendly for Harald and less likely to cause technical issues.
- Crow Clan Preacher: Provision cost changed from 5 to 4.
- Heymaey Skald: Ability is now locked to the Ranged row. Dev comment: Players can now play Skald in Melee row if they are worried that otherwise they would be forced to discard a good card.
- Svanrige Turseach: Provision cost changed from 8 to 7.
- Jutta an Dimun: Provision cost changed from 8 to 7.
Northern Realms
- Coën: Provision cost changed from 7 to 6.
- Odrin: Provision cost changed from 7 to 6.
- Draug: Ability changed to: Zeal. Order: Transform all Human units on an allied row into Kaedweni Revenants without changing their power. Dev comment: Players will now be able to choose a row in which they want to transform their humans into Revenants.
- Mad Kiyan: His Deathblow ability now resets his power.
- Knighthood: Provision cost changed from 6 to 5.
- Botchling: Provision cost changed from 8 to 7.
- Kaedweni Revenant: Provision cost changed from 5 to 4.
- Tissaia de Vries: Provision cost changed from 12 to 10.
Scoia'tael
- Panther: Provision cost changed from 5 to 4.
- Dryad Ranger: The damage from the Deploy ability changed from 1 to 2.
- Ithlinne Aegli: Power changed from 5 to 6.
- Sirssa: Provision cost changed from 8 to 7.
Nilfgaard
- Ceallach Dyffryn: Provision cost changed from 7 to 6. Power changed from 5 to 6.
- Menagerie Keeper: Provision cost changed from 5 to 4.
- Vivienne de Tabris: Provision cost changed from 9 to 8.
Syndicate
- Damnation: The target units no longer need to be adjacent.
- Tinboy: Provision cost changed from 12 to 11.
- Savolla's Frightener: Power changed from 11 to 12.
- The Sausage Maker: Fee cost changed from 5 to 3.
- Walter Veritas: Provision cost changed from 9 to 8.
- Pugo Boom-Breaker: Power changed from 10 to 11.
- Mutant Killer: Provision cost changed from 5 to 4. Power changed from 4 to 3.
Game Fixes
- Huge half of card art will no longer display over the board sometimes.
- Practice Makes Perfect and Ancient Foglet no longer trigger SFX when boosting by 0.
- Brokvar Hunter and Elven Swordmaster now react correctly to units played from the opponent's graveyard.
- Bridge Troll can now be target of its own Deathwish effect when triggered by Urn of Shadows.
- Cat Witcher Mentor now correctly counts face-down cards when played.
- Corrected the Berserk tooltip, which mentioned base power instead of power.
- Viy and Dettlaff: Higher Vampire's Deathwish effects no longer ignore the Doomed status.
- Dol Dhu Lokke's Order ability no longer ignores units with Immunity.
- Thanedd Turncoat's cooldown now reacts correctly to more than 1 instance of Spying being applied at a time.
- Rico Meiersdorf can no longer drop to 0 power when the enemy unit is killed on Deploy.
- Ignatius Hale's Tribute cost will now update correctly in the tooltip.
- Confession Extractor: Now has VFX indicating the source of the damage from the graveyard.
- Selfeater now sets its base power rather than damaging it when using its Order ability.
- Isengrim's Council will no longer terminate the match in a draw if there are no valid cards in the deck to choose from.
- Practice Makes Perfect's tooltip now correctly reflects that the target allied bronze mage must be shuffled into the deck before being able to play a random bronze mage from the deck.
- Artaud Terranova's tooltip now reflects that the Spawned unit is a base copy of the target.
- Udalryk an Brokvar's tooltip now reflects that Zeal can only be gained on Deploy.
- Adjusted the tooltips for both Bloody Mistress and Gernichora to reflect that they both keep their power upon transforming, to match the changes from the 9.206 hotfix.